Hardcover book is in excellent condition.
144 pages
Monsters abound. They litter the halls of our collective games like so much debris; wandering monsters, laired beasts, plane walkers, horrid thoughts that linger upon the edge of our imagination. Monsters abound, but as any gamer of any stripe knows, you can never have too many creatures for these a the grist of the mill that is our game. The early days of gaming saw some of the most classic and amazing creatures. Weird beasties derived from the minds of people influenced by a genre of fiction that was in its prime, when fantasy truly meant the fantastic. Castles & Crusades has touched upon them from time to time, but by and large they have remained in the background. Until Now. Kim Hartsfield, long-time veteran of classic gaming, brings many of these monsters back to life. Anyone who games with Kim knows he runs a hard-knock game of classic dimensions and epic adventures. Kim revisits the old monster books, MM II and the Fiend Folio, plying their pages for all those classic monsters that mystified and horrified young gamers of every stripe. From the tarrasque to the peryton, from the mighty-small dune stalker to the nightshade, Kim brings it all back to the table.
Castles & Crusades is a role-playing game that was conceived as a reimagining of classic Dungeons & Dragons using streamlined mechanics from third edition Dungeons & Dragons. The game uses many of the d20 System mechanics, but eliminates skills and feats and expands the number of character classes to 13.