Hardcover book is in excellent condition. 304 pages
Before science, before history, an era of magic existed in our world's dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. As the level of magic rose, so did the danger, luring Horrors from the depths of astral space-nightmare creatures devouring all life in their path. For four centuries, entire nations hid underground as the Horrors devastated their lands, a dark time that became known as the Scourge. A century ago, the people of Barsaive emerged from their sealed kaers and citadels. Trolls, dwarfs, elves, orks, and humans live side by side with exotic races: the lizardlike t'skrang, the small, winged windlings, and the earthen obsidimen. Arcane energies offer power to those willing to learn the ways of magic. Earthdawn is a fantasy role-playing game set in a world of high adventure, high magic, and terrible danger. The Earthdawn Gamemaster's Guide provides revised game mechanics, extensive setting material, guidelines for creating campaigns in Barsaive, information on creatures, dragons, Horrors, spirits, magical treasures, and much more!
Earthdawn is a tabletop role-playing game set in a post-apocalyptic fantasy world. It blends elements of Dungeons and Dragons with unique mechanics like the "Step System" and "Karma Points." Players explore the richly detailed world of Barsaive, battling ancient horrors and unraveling secrets while harnessing magical powers and artifacts.