Hardcover book is in excellent condition.
THE NAMEGIVERS
Eight Namegiving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land.
Dwarfs: stout and stubborn, the industrious dwarfs are the cultural and political leaders of Barsaive.
Elves: beings of deep feeling and spirituality, they seek to restore their culture's former glory.
Humans: having lived through a history of destruction and war, humans remain versatile enough to adapt to any situation.
Obsidimen: ancient beings of living rock, these stone giants are perhaps the oldest and most mysterious denizens of Barsaive.
Orks: passionate and savage, their love for life is surpassed only by their love for battle!
Trolls: bestial in appearance, these gargantuan mountain dwellers are both fierce and honorable.
T'skrang: flamboyant, reptilian beings, whose swashbuckling bravado reflects their zest of life.
Windlings: small, winged beings whose passion for change makes them mischievous and unpredictable.
The Namegivers of Barsaive book details the eight Namegiver races and provides extended game information.
Earthdawn is a tabletop role-playing game set in a post-apocalyptic fantasy world. It blends elements of Dungeons and Dragons with unique mechanics like the "Step System" and "Karma Points." Players explore the richly detailed world of Barsaive, battling ancient horrors and unraveling secrets while harnessing magical powers and artifacts.