Softcover book is in excellent condition.
Across the world of the Pathfinder Chronicles, countless factions squabble over political territory or treasure-filled ancient ruins. For the first time, the Pathfinder Chronicles Faction Guide presents these organizations, cults, and mercenary companies as fully realized groups that your player characters can join. From the Hellknights of Cheliax to the Eagle Knights of Andoran, from the elves of the Mordant Spire to the Revolutionary leagues of Galt, the movers and shakers of the Pathfinder setting come alive, complete with rules governing how to join, benefits of membership, and organizational secrets.
Pathfinder arose as a response to the upcoming 4th edition of Dungeons and Dragons (D&D), aimed at preserving the beloved mechanics of D&D 3.5.