Hardcover book is in excellent condition. 292 pages.
Mountains of Madness gives both sides of the table — GM’s and players alike — the tools needed to bring this unique environment to life in all its wondrous glory.
Perilous Vistas for your campaign! With dangerous environments to challenge your players while on their path to adventure.
Unfortunately for treasure seekers, mountains are temperamental and covetous hosts, subject to sudden fits of anger and jealousy. Adventurers unprepared for one of the behemoth’s foul mood swings may literally be-come part of the rugged landscape. Fickle weather, hidden crevasses, loose stones, volcanic eruptions, violent tremors and raging avalanches are just some of the dangers that a perturbed mountain can unleash against creatures attempting to conquer its well-defended summit or wrest its worldly fortune from its calcified grasp.
Mountains Of Madness incorporates real world Tibetan , American, Incan, European and African culture, traditions history and integrates them with components from Frog God Games The Lost Lands Campaign Setting. The four adventures as well as the prologue that appear here take Stoneheart Mountains.
Pathfinder arose as a response to the upcoming 4th edition of Dungeons and Dragons (D&D), aimed at preserving the beloved mechanics of D&D 3.5. By incorporating new content, classes, and streamlined rules, Pathfinder became a favored alternative, providing a balanced and expansive RPG experience.